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Abstracts 2024


 

Learning law through entertaining videos

Valérie Junod - HEC

The aim of this project is to support the teaching of the basic concepts of the law of obligations in a fun way, using short videos combining humorous dialogue and graphic animation to make the legal content more accessible and engaging. These videos can be used by any student who needs to get to grips with the basic concepts of business law.

Blended learning for the "Qualitative research specifications and results" course

Cédric Mabire - FBM

This project involves integrating a flipped classroom system into a course aimed at nurses with at least 2 years' professional experience after their Bachelor's degree. The resources developed will be aimed in particular at contextualising thematic content through interactive video clips and animated infographics.

Promoting the Teaching of Computational Sciences at the FGSE

Tom Beucler - FGSE

The aim of this project is to adapt the teaching of computational sciences at the FGSE to the rapid development of technologies in the sciences. The aim is to improve student skills in these areas, in particular through an e-learning platform and integrated e-books, as well as new courses in the Bachelor's programme.

Law Clinic in criminal law and international criminal law

Camille Perrier Depeursinge - FDCA

The aim of this project is to create the first legal clinic at the University of Lausanne, enabling Master of Law students to work with lawyers, NGOs and institutions to help vulnerable people or those without access to legal aid;This will enable Master of Law students to work with lawyers, NGOs and institutions to defend people who are vulnerable or who do not have easy access to justice. They will put their theoretical knowledge into practice and develop their professional, synthesis, research and legal action skills, while creating a network of legal professionals.

AI & The Digital Economy: Using ChatGPT to prepare for the job market

Roxana Mihet - HEC

This project aims to equip masters and postgraduate students with the skills and knowledge they need to make effective use of AI in their future careers. It will develop a handbook accompanied by a digital catalogue that provides structured and easy-to-follow examples of how ChatGPT can be used in a variety of academic and professional tasks.

« EduVidlA »

Thomas Souvignet and Romain Voisard - FDCA

The aim of the project is to raise students' awareness of emerging digital threats, to allow them to practise analysing these realistic issues, and to learn how to use these technologies in order to better understand them. This includes confronting the growing complexity of criminal technologies, particularly in relation to the use of AI for impersonation purposes, such as deepfakes and voice cloning. The project seeks to produce varied and dynamic educational examples and scenarios, reflecting real-world challenges while enhancing practical learning.

The Nature of Cities: Capturing Human-Nonhuman Coexistence Through Video

Joëlle Salomon Cavin - FGSE

The aim of the project is to develop the use of video both as a research tool in social sciences, as a teaching device, and as a technical skill within the urban agriculture seminar of the Master's in Geography at the FGSE. The project seeks to create a "toolkit" (tutorials on video production for students; evaluation grids for assessing productions), developed and tested through the seminar, which can later be made available to other lecturers within the university.